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| Title of Exercise: |
KITTY HAWK IN THE CLASSROOM:A CLASSROOM SIMULATION EXERCISE IN CREATIVE AND ENTREPRENEURIAL BEHAVIOR
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| Round Submission Date: |
5/1/2006 |
| Award Winner: |
Yes |
| 3E Competition Rank: |
4 |
| Author: |
Reg Litz |
| School: |
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| Explains: |
Idea generation, Leadership, Marketing, Team Formation/HR, Selling the business, |
| Type of
class exercise suited for: |
Undergraduate, Graduate
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| Time needed
(min): |
60 min
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| Number
of students exercise ideal for: |
26-30
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| Type of exercise: |
simulation
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| Exercise is conducted
as: |
group of 2-5
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| Years
exercise has been conducted |
4-7
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Abstract about idea/exercise
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| This short exercise seeks to encourage creative and entrepreneurial behavior in the classroom. Creative behavior is required in the form of a new paper aircraft capable of both flying further and staying aloft longer than any created by other classmates. Entrepreneurial behavior is required in the form of students 'selling' their aircraft design to their fellow classmates. Entrepreneurial validation occurs in two stages; first, to the extent other students ‘invest’ in it, by voting for the design as capable of flying further and/or staying aloft longer than any other offering, and second, by the aircraft's actual performance in a 'fly-off.' A guide for a post-exercise debriefing on the exercise’s relevance for understanding the nature of creative and entrepreneurial endeavor concludes the paper. |
Feedback/comments
received about idea/exercise
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| Student feedback and reviewer feedback from Entrepreneurship Division at Academy of Management |
| Documents: |
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http://www.3e-learning.org/uploads/3E-LitzMcStay.5.4.2006.doc
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